retroglyph_core/backend/mod.rs
1//! Pluggable rendering backends.
2//!
3//! The [`Output`](crate::backend::Output), [`Input`](crate::backend::Input), and [`Cursor`](crate::backend::Cursor) traits (plus the [`Backend`](crate::backend::Backend) bundle that ties them
4//! together) and the dependency-free [`Headless`](crate::backend::Headless) test backend live here. Platform backends
5//! (crossterm, software/winit) are separate crates (`retroglyph-crossterm`, `retroglyph-software`)
6//! that depend on this one and implement these traits.
7
8pub mod headless;
9
10pub use headless::Headless;
11
12use crate::color::Tint;
13use crate::event::Event;
14use crate::grid::{Pos, Size};
15use crate::tile::Tile;
16use core::time::Duration;
17
18/// Associated error type used by all fallible backend methods.
19///
20/// Backends that are infallible (e.g. `Headless`, `SoftwareRenderer`) use
21/// [`core::convert::Infallible`]. Fallible backends (e.g. `Crossterm`) use
22/// [`std::io::Error`].
23///
24/// Requiring [`core::error::Error`] rather than just [`Display`](core::fmt::Display) +
25/// [`Debug`](core::fmt::Debug) lets generic code convert `B::Error` into `Box<dyn Error>` or any
26/// error-trait-based caller error with a plain `?`, and exposes `source()` chains for concrete
27/// error types that wrap an inner error.
28///
29/// # Examples
30///
31/// ```
32/// use retroglyph_core::backend::BackendError;
33/// use core::fmt;
34///
35/// #[derive(Debug)]
36/// struct MyBackendError;
37///
38/// impl fmt::Display for MyBackendError {
39/// fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
40/// write!(f, "my backend failed")
41/// }
42/// }
43///
44/// impl core::error::Error for MyBackendError {}
45/// impl BackendError for MyBackendError {}
46/// ```
47pub trait BackendError: core::error::Error {}
48
49impl BackendError for core::convert::Infallible {}
50#[cfg(feature = "std")]
51impl BackendError for std::io::Error {}
52
53/// One cell handed to a backend at draw time: the tile, plus the state that does not fit in one.
54#[derive(Debug, Clone, Copy, PartialEq, Eq)]
55#[non_exhaustive]
56pub struct DrawCell<'a> {
57 /// Which layer this cell belongs to. Always `0` for cells arriving through
58 /// [`Output::draw`](crate::backend::Output::draw).
59 pub layer: u8,
60 /// Where the cell sits in the grid.
61 pub pos: Pos,
62 /// The tile itself.
63 pub tile: &'a Tile,
64 /// The tile's full grapheme cluster, or `None` to render [`Tile::glyph`](crate::tile::Tile::glyph) alone.
65 ///
66 /// `Some` only for multi-codepoint clusters (combining marks, ZWJ sequences), and **only
67 /// ever `Some` when the `egc` feature is enabled**: without it `Grid` never populates the
68 /// side table, so a backend that does not support `egc` can ignore this entirely and render
69 /// from [`Tile::glyph`](crate::tile::Tile::glyph).
70 pub grapheme: Option<&'a str>,
71 /// How a pixel backend recolours this cell's sprite.
72 ///
73 /// [`Tint::None`](crate::color::Tint::None) for the overwhelming majority of cells. Cell backends have no sprite to
74 /// recolour and ignore it; see [`Tint`](crate::color::Tint).
75 pub tint: Tint,
76}
77
78impl<'a> DrawCell<'a> {
79 /// A cell on layer 0 with no grapheme text and no tint: the shape almost every test and
80 /// cell backend wants.
81 #[must_use]
82 pub const fn new(pos: Pos, tile: &'a Tile) -> Self {
83 Self {
84 layer: 0,
85 pos,
86 tile,
87 grapheme: None,
88 tint: Tint::None,
89 }
90 }
91
92 /// [`new`](Self::new) on an explicit layer.
93 #[must_use]
94 pub const fn on_layer(layer: u8, pos: Pos, tile: &'a Tile) -> Self {
95 Self {
96 layer,
97 pos,
98 tile,
99 grapheme: None,
100 tint: Tint::None,
101 }
102 }
103
104 /// This cell with `grapheme` as its full cluster text.
105 #[must_use]
106 pub const fn with_grapheme(mut self, grapheme: Option<&'a str>) -> Self {
107 self.grapheme = grapheme;
108 self
109 }
110
111 /// This cell with `tint` applied to its sprite.
112 #[must_use]
113 pub const fn with_tint(mut self, tint: Tint) -> Self {
114 self.tint = tint;
115 self
116 }
117}
118
119/// How a backend wants layers handed to [`Output::draw_layers`].
120///
121/// Replaces the independent `needs_full_frame`/`composites_layers` booleans this crate used
122/// before retroglyph#1278: those could express a combination no backend used and
123/// [`crate::terminal::Terminal::present`] never honored (`needs_full_frame() == true` paired
124/// with the default `composites_layers() == false`). Nesting `needs_full_frame` inside
125/// `PixelLayered` makes that combination unrepresentable instead of merely undocumented.
126#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
127#[non_exhaustive]
128pub enum Compositing {
129 /// Layers are flattened onto layer 0 before they reach the backend; one cell, one draw.
130 ///
131 /// [`crate::terminal::Terminal::present`] composites all allocated layers into one frame
132 /// itself, so layers 1+ still appear on every backend, not only pixel ones, and the backend
133 /// receives only the changed cells.
134 CellFlattened,
135 /// The backend composites layers itself (per pixel or quad), receiving the raw layered
136 /// stream from [`Output::draw_layers`].
137 PixelLayered {
138 /// If `true`, every [`Output::draw_layers`] call receives **all** cells from every
139 /// allocated layer, not just the changed ones, and the backend should clear its output
140 /// surface before drawing. Pixel-based backends need this because sub-cell offsets can
141 /// spill glyph pixels into adjacent cells: without a full redraw, orphaned pixels from
142 /// the previous frame linger.
143 needs_full_frame: bool,
144 },
145}
146
147/// Draws grid content to a display and reports its dimensions.
148///
149/// This is the only one of the three backend facets ([`Output`](crate::backend::Output), [`Input`](crate::backend::Input), [`Cursor`](crate::backend::Cursor)) that's
150/// fallible: writing to a real display can fail (a broken pipe, a closed terminal, a lost
151/// surface), so every mutating method here returns `Result<(), Self::Error>`.
152///
153/// # Examples
154///
155/// ```
156/// use retroglyph_core::backend::{DrawCell, Output};
157/// use retroglyph_core::grid::Size;
158///
159/// struct NullOutput;
160///
161/// impl Output for NullOutput {
162/// type Error = core::convert::Infallible;
163///
164/// fn draw_layers<'a, I>(&mut self, _content: I) -> Result<(), Self::Error>
165/// where
166/// I: Iterator<Item = DrawCell<'a>>,
167/// {
168/// Ok(())
169/// }
170///
171/// fn flush(&mut self) -> Result<(), Self::Error> {
172/// Ok(())
173/// }
174///
175/// fn size(&self) -> Size {
176/// Size::new(4, 2)
177/// }
178///
179/// fn clear(&mut self) -> Result<(), Self::Error> {
180/// Ok(())
181/// }
182/// }
183/// ```
184pub trait Output {
185 /// Error type returned by fallible operations.
186 type Error: BackendError;
187
188 /// Draw changed cells to the output surface, layer 0 only.
189 ///
190 /// Every cell arrives as a [`DrawCell`](crate::backend::DrawCell), which carries the out-of-line state a [`Tile`](crate::tile::Tile)
191 /// cannot: its full grapheme cluster and its tint. Both live in a side table on
192 /// [`Grid`](crate::grid::Grid)
193 /// rather than in the tile, so a backend that needs either must read it from here.
194 ///
195 /// The default implementation forwards to [`draw_layers`](Self::draw_layers), which every
196 /// backend implements. [`crate::terminal::Terminal::present`] never calls this method directly (it
197 /// always goes through `draw_layers`, pre-flattened onto layer 0 for a backend that doesn't
198 /// composite; see [`compositing`](Self::compositing)), so overriding this is
199 /// only worthwhile if a backend has a cheaper direct path for the known-single-layer case
200 /// than its own `draw_layers` would take.
201 ///
202 /// # Errors
203 ///
204 /// See [`draw_layers`](Self::draw_layers), which this forwards to by default and shares
205 /// its error contract with.
206 fn draw<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
207 where
208 I: Iterator<Item = DrawCell<'a>>,
209 {
210 self.draw_layers(content)
211 }
212
213 /// Draw changed cells across all layers.
214 ///
215 /// [`crate::terminal::Terminal::present`] always calls this method, never [`draw`](Self::draw)
216 /// directly, for every backend. A backend that returns [`Compositing::CellFlattened`]
217 /// (the default, from [`compositing`](Self::compositing)) receives a stream `present` has
218 /// already pre-flattened onto layer 0 (all allocated layers composited into one frame first,
219 /// so layers 1+ still appear on every backend, not only pixel ones); implementing this is no
220 /// different from what implementing single-layer `draw` used to mean. A pixel/GPU backend
221 /// that returns [`Compositing::PixelLayered`] receives the real,
222 /// multi-layer stream here and does its own compositing (per-pixel or per-quad, plus
223 /// sub-cell offsets and transparency as needed).
224 ///
225 /// When [`compositing`](Self::compositing) returns `PixelLayered { needs_full_frame: true }`,
226 /// this receives **all** cells from every allocated layer, and the backend should clear its
227 /// output surface before drawing; `PixelLayered { needs_full_frame: false }` and
228 /// `CellFlattened` both receive only the changed cells.
229 ///
230 /// Items are the same [`DrawCell`](crate::backend::DrawCell) [`draw`](Self::draw) receives, read through
231 /// [`DrawCell::layer`](crate::backend::DrawCell::layer) rather than a separate element.
232 ///
233 /// # Errors
234 ///
235 /// `Self::Error` is implementation-defined (a broken pipe or closed terminal for a
236 /// process-backed display, a lost surface for a windowed one); implementations do not
237 /// roll back cells already written before the failure. Because
238 /// [`crate::terminal::Terminal::present`] only swaps its diff buffers into `previous` after the
239 /// call that reached this method succeeds, a failed draw leaves the same cells marked
240 /// dirty, so they are resent on the next successful present rather than silently
241 /// dropped.
242 fn draw_layers<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
243 where
244 I: Iterator<Item = DrawCell<'a>>;
245
246 /// How this backend wants layers handed to [`draw_layers`](Self::draw_layers).
247 ///
248 /// Backends that render one glyph per cell return [`Compositing::CellFlattened`]
249 /// (the default) and receive a pre-flattened, single-layer stream:
250 /// [`crate::terminal::Terminal::present`] composites all allocated layers into one frame
251 /// first. This makes layers 1+ appear on every backend, not only pixel backends. Pixel/GPU
252 /// backends return [`Compositing::PixelLayered`] and composite the
253 /// layers themselves; its `needs_full_frame` field asks for **all** cells on every
254 /// [`draw_layers`](Self::draw_layers) call (all cells on all layers) rather than just the
255 /// changed ones, because pixel-based backends (e.g. `SoftwareRenderer`) can spill glyph
256 /// pixels from sub-cell offsets into adjacent cells: without a full redraw, orphaned pixels
257 /// from the previous frame linger.
258 fn compositing(&self) -> Compositing {
259 Compositing::CellFlattened
260 }
261
262 /// Flush buffered output to the display.
263 ///
264 /// # Errors
265 ///
266 /// `Self::Error` is implementation-defined (a broken pipe, a closed terminal, a lost
267 /// surface). [`crate::terminal::Terminal::present`] calls this only after
268 /// [`draw`](Self::draw)/[`draw_layers`](Self::draw_layers) succeed, and swaps its diff
269 /// buffers only after `flush` also succeeds; a failed flush therefore leaves the
270 /// current frame's cells buffered but unconfirmed, and they are resent on the next
271 /// successful present.
272 fn flush(&mut self) -> Result<(), Self::Error>;
273
274 /// Return current display dimensions.
275 #[must_use]
276 fn size(&self) -> Size;
277
278 /// Clear the entire display.
279 ///
280 /// # Errors
281 ///
282 /// `Self::Error` is implementation-defined (a broken pipe, a closed terminal, a lost
283 /// surface). Unlike [`draw`](Self::draw)/[`flush`](Self::flush), this is not part of
284 /// [`crate::terminal::Terminal::present`]'s per-frame path; callers that invoke it directly
285 /// (some backends also call it internally on resize) should treat a failure as leaving
286 /// the display in an unknown, possibly partially cleared state and retry or tear down
287 /// rather than assume the previous contents are still intact.
288 fn clear(&mut self) -> Result<(), Self::Error>;
289
290 /// Notify the backend of a resize to `size`, updating what [`size`](Self::size) reports.
291 ///
292 /// Called automatically by [`crate::terminal::Terminal::resize`] after both grids are resized.
293 /// Backends that maintain internal state tied to terminal dimensions (such as
294 /// [`Headless`](crate::backend::Headless)) should override this to update that state. The default
295 /// implementation is a no-op.
296 ///
297 /// A driver may also call this directly, ahead of and independent from
298 /// [`crate::terminal::Terminal::resize`], to keep [`size`](Self::size) in sync with an underlying
299 /// surface the moment it changes (a windowed backend reacting to an OS resize, for
300 /// example) without waiting for the app to resize the terminal's grid content in
301 /// response. Doing so does not resize the grid; only [`crate::terminal::Terminal::resize`] does that.
302 fn resize(&mut self, size: Size) {
303 let _ = size;
304 }
305}
306
307/// Polls for and accepts input events.
308///
309/// Backends that never receive events from outside their own [`poll_event`](Self::poll_event)
310/// implementation (e.g. `Crossterm`, which reads its own event stream) can use the default
311/// no-op [`push_event`](Self::push_event) via an empty `impl Input for X {}`.
312///
313/// # Examples
314///
315/// ```
316/// use core::time::Duration;
317/// use retroglyph_core::backend::Input;
318/// use retroglyph_core::event::Event;
319/// use std::collections::VecDeque;
320///
321/// struct QueuedInput(VecDeque<Event>);
322///
323/// impl Input for QueuedInput {
324/// fn poll_event(&mut self, _timeout: Duration) -> Option<Event> {
325/// self.0.pop_front()
326/// }
327///
328/// fn push_event(&mut self, event: Event) {
329/// self.0.push_back(event);
330/// }
331/// }
332/// ```
333pub trait Input {
334 /// Poll for an input event, waiting up to `timeout`.
335 fn poll_event(&mut self, timeout: Duration) -> Option<Event>;
336
337 /// Push an event into the backend's event buffer.
338 ///
339 /// Backends that receive events externally (e.g., from a window event
340 /// loop or a test harness) override this to queue events for
341 /// [`poll_event`](Self::poll_event). The default is a no-op.
342 ///
343 /// - Windowed backends: called by `ApplicationHandler` on each event.
344 /// - Headless: called by tests to inject synthetic events.
345 /// - Crossterm: also queues events pushed here (a test harness injecting synthetic input, or
346 /// a driver handing back an event it already read off the real terminal); its own
347 /// `poll_event` still reads the real terminal's stream separately.
348 ///
349 /// Coalescing a burst of consecutive `Event::Mouse(MouseEventKind::Moved)` pushes down to the
350 /// latest one is not required of every implementation, only of backends whose events can
351 /// arrive at device-polling rate from an external source (a windowed backend's motion events,
352 /// for example); see `retroglyph_core::testing::conformance::assert_input_contract` for the
353 /// harness that pins it, and that module's doc for which backends it binds.
354 fn push_event(&mut self, _event: Event) {}
355}
356
357/// Shows, hides, and moves a text cursor.
358///
359/// Both methods default to a no-op so backends with no text cursor to manage (pixel/windowed
360/// backends, where games draw their own cursor if they want one) can use an empty
361/// `impl Cursor for X {}` instead of writing dead stub bodies by hand.
362///
363/// # Examples
364///
365/// ```
366/// use retroglyph_core::backend::Cursor;
367/// use retroglyph_core::grid::Pos;
368///
369/// struct TrackedCursor {
370/// visible: bool,
371/// position: Pos,
372/// }
373///
374/// impl Cursor for TrackedCursor {
375/// fn set_cursor_visible(&mut self, visible: bool) {
376/// self.visible = visible;
377/// }
378///
379/// fn set_cursor_position(&mut self, position: Pos) {
380/// self.position = position;
381/// }
382/// }
383/// ```
384pub trait Cursor {
385 /// Show or hide the cursor.
386 fn set_cursor_visible(&mut self, _visible: bool) {}
387
388 /// Move the cursor to a position.
389 fn set_cursor_position(&mut self, _position: Pos) {}
390
391 /// Set the cursor's shape (and blink behavior).
392 ///
393 /// Defaults to a no-op, matching [`set_cursor_visible`](Self::set_cursor_visible)/
394 /// [`set_cursor_position`](Self::set_cursor_position): backends with no text cursor to
395 /// manage, or that render on a terminal emulator with no shape-changing escape sequence,
396 /// can ignore this via the default `impl Cursor for X {}`.
397 fn set_cursor_style(&mut self, _style: CursorStyle) {}
398}
399
400/// The text cursor's visual shape and blink behavior.
401///
402/// Mirrors the six shapes a DEC-compatible terminal's `DECSCUSR` escape (`CSI Ps SP q`)
403/// supports: block, underline, and bar, each either blinking or steady. `#[non_exhaustive]`
404/// leaves room for a future shape (e.g. a hollow/outline block) without a breaking change.
405#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
406#[non_exhaustive]
407pub enum CursorStyle {
408 /// A blinking solid block (`█`). The default terminal cursor shape on most emulators.
409 #[default]
410 BlinkingBlock,
411 /// A steady (non-blinking) solid block.
412 SteadyBlock,
413 /// A blinking underscore (`_`).
414 BlinkingUnderline,
415 /// A steady (non-blinking) underscore.
416 SteadyUnderline,
417 /// A blinking vertical bar (`|`), as commonly used for text-insertion cursors.
418 BlinkingBar,
419 /// A steady (non-blinking) vertical bar.
420 SteadyBar,
421}
422
423/// A rendering backend that presents grid content to a display and provides input events.
424///
425/// This is a pure ergonomic bundle over [`Output`](crate::backend::Output), [`Input`](crate::backend::Input), and [`Cursor`](crate::backend::Cursor), with no members
426/// of its own: every type implementing all three gets `Backend` for free, and every generic
427/// call site that only needs one or two facets should bound on those directly instead of
428/// requiring all three through this trait.
429///
430/// # Examples
431///
432/// There is nothing to implement directly: a type gets `Backend` for free the moment it
433/// implements all three facet traits.
434///
435/// ```
436/// use core::time::Duration;
437/// use retroglyph_core::backend::{Backend, Cursor, DrawCell, Input, Output};
438/// use retroglyph_core::event::Event;
439/// use retroglyph_core::grid::Size;
440///
441/// struct NullBackend;
442///
443/// impl Output for NullBackend {
444/// type Error = core::convert::Infallible;
445///
446/// fn draw_layers<'a, I>(&mut self, _content: I) -> Result<(), Self::Error>
447/// where
448/// I: Iterator<Item = DrawCell<'a>>,
449/// {
450/// Ok(())
451/// }
452///
453/// fn flush(&mut self) -> Result<(), Self::Error> {
454/// Ok(())
455/// }
456///
457/// fn size(&self) -> Size {
458/// Size::new(1, 1)
459/// }
460///
461/// fn clear(&mut self) -> Result<(), Self::Error> {
462/// Ok(())
463/// }
464/// }
465///
466/// impl Input for NullBackend {
467/// fn poll_event(&mut self, _timeout: Duration) -> Option<Event> {
468/// None
469/// }
470/// }
471///
472/// impl Cursor for NullBackend {}
473///
474/// fn assert_is_backend<B: Backend>(_backend: &B) {}
475/// assert_is_backend(&NullBackend);
476/// ```
477pub trait Backend: Output + Input + Cursor {}
478
479impl<T: Output + Input + Cursor> Backend for T {}