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uncovered_glyphs

Function uncovered_glyphs 

Source
pub fn uncovered_glyphs(
    chain: &FontChain<'_>,
    chars: impl IntoIterator<Item = char>,
) -> Vec<char>
Expand description

Every character in chars that does not render as itself in chain, in iteration order, duplicates included.

For a scan over a whole repertoire (a demo’s UI text, a game’s glyph set) where a test wants to name every offender in one failure rather than stopping at the first, as assert_glyphs_covered does.