pub fn split_h_flex(
area: Rect,
constraints: &[Constraint],
flex: Flex,
) -> Vec<Rect> ⓘExpand description
Split area into columns left-to-right, like split_h, but with
explicit control over how leftover space is placed via Flex.
Never panics, for the same reason as split_h: every offset is computed with
saturating_add/saturating_sub.